Tag Archives: Cause and Effect

Directly out of Cause and Effect

As we were discussing the RMCM, throughout the past 14 years, we (Rick and me, Don) came to believe that we needed categories of “simplicity” to allow us to find the outermost construct of a given complexity, presuming Complexity grows inwardly. At some distance from where we are now we intend to apply the model to existing disciplines – Arithmetic, Biology, Chemistry, Physics, Linguistics, etc. to provide an universal encapsulation that completes the missing pieces of a general theory of everything.
To that distant end, we introduce our first and simplest aggregate as well as our first investigative lexical tool. The Innate (Innate Condition).
The Innate is defined as : that which arises Directly out of Cause and Effect. Innate encapsulates an event, the action of closing a switch. The innate requires a capacity for flow whether or not the flow actually occurs. As you can see, things become quickly complicated; a door is like a switch. A gate is a switch, and a light switch is a switch but only when the power is on?
We intervene here with Condition. A Condition is a flow. The Innate Condition is any given flow arising Directly out of Cause and Effect.

Difference Closed

The above definition of Effect also asserts a source of or for “Difference”. Analogous to the Electrical term “switch closed” where the original source of difference is both voltage and amperes are free to flow. The RMCM asserts that Inwardly flowing Gravity is our source for closing difference, Difference Closed.
Within Delta when Gravity flows inwardly ∞- and does so in critically proximity to the outward flows, Cause, Timelets from each flow bind into a single unit of time. As time is bound, the passing inward and outward flows discretely snarl implementing a three dimensional unit of mass. Together time and flow at critical proximity discharge a DarkSpark. The DarkSpark is a discrete existential event of both mass and time or MassTime. We already know of this result as a point.